/* CASA Framework for ActionScript 3.0 Copyright (c) 2008, Contributors of CASA Framework All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the CASA Framework nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.casaframework.events { import flash.events.Event; import org.casaframework.events.LoadEvent; import org.casaframework.math.Percent; /** An event dispatched from {@link VideoLoad}. @author Aaron Clinger @version 04/07/08 */ public class VideoLoadEvent extends LoadEvent { public static const BUFFERED:String = 'buffered'; public static const PROGRESS:String = 'progress'; protected var _buffer:Percent = new Percent(); protected var _millisecondsUntilBuffered:int = -1; /** Created a new VideoLoadEvent. @param type: The type of event. @param bubbles: Determines whether the Event object participates in the bubbling stage of the event flow. @param cancelable: Determines whether the Event object can be canceled. */ public function VideoLoadEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) { super(type, bubbles, cancelable); } /** The time remaining in milliseconds until the video has completely buffered. @usageNote {@link VideoLoad} will report {@code -1} milliseconds until two seconds of load time has elapsed. */ public function get millisecondsUntilBuffered():int { return this._millisecondsUntilBuffered; } public function set millisecondsUntilBuffered(milliseconds:int):void { this._millisecondsUntilBuffered = milliseconds; } /** The percent the video has buffered. @usageNote {@link VideoLoad} will report {@code 0} percent until two seconds of load time has elapsed. */ public function get buffer():Percent { return this._buffer.clone(); } public function set buffer(percent:Percent):void { this._buffer = percent.clone(); } /** @return A string containing all the properties of the event. */ override public function toString():String { return formatToString('VideoLoadEvent', 'type', 'bubbles', 'cancelable', 'Bps', 'buffer', 'bytesLoaded', 'bytesTotal', 'millisecondsUntilBuffered', 'progress'); } /** @return Duplicates an instance of the event. */ override public function clone():Event { var e:VideoLoadEvent = new VideoLoadEvent(this.type, this.bubbles, this.cancelable); e.progress = this.progress; e.Bps = this.Bps; e.bytesLoaded = this.bytesLoaded; e.bytesTotal = this.bytesTotal; e.millisecondsUntilBuffered = this.millisecondsUntilBuffered; e.buffer = this.buffer; return e; } } }